GDS +:
Welcome to Game Definitions Standard Project Page

The main goal of this project is to bring a standard to the emulation scene, when playing games on different hosts and on emulated platforms with varying control methods. With GDS, all games on all platforms will play on host machine’s native controls without needing any prior configuration. You just load the game and start playing immediately regardless that you are using a pc, a handheld, a console or a cell phone.


Start creating control scheme for your game now:

OpenGDS manager

 


To learn more, please read the GDS Specification!

Get the specification Get the specification in Discussion Forums
PDF format (not available atm) HTML format  Forums

Latest added GDS files
24.08.2015 Kane By: arda Info Get GDS
09.12.2014 Deathchase By: arda Info Get GDS
05.12.2014 Bomb Jack By: arda Info Get GDS
04.12.2014 Cyclone By: arda Info Get GDS
30.09.2009 Head over Heels By: arda Info Get GDS
30.09.2009 Target Renegade By: arda Info Get GDS
30.09.2009 Jet Set Willy II By: arda Info Get GDS
17.09.2009 Fairlight By: arda Info Get GDS
17.09.2009 Saboteur! By: arda Info Get GDS
17.09.2009 Turbo Esprit By: arda Info Get GDS

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a community project started by Arda "ref" Erdikmen 2009
Content on this site and GDS project are licensed under a Creative Commons Attribution Share Alike 3.0 License
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